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1. Actor Based GameOver MZ

Purpose:
Displays a different Game Over image depending on which actors are currently in the party.

How it works:

  • Game Over images must be placed in img/system/

  • File naming example:
    GameOver_Actor1.png, GameOver_Actor2.png

  • In the plugin parameters, you assign which Actor ID uses which image

  • If multiple actors match, the first matching actor in the configured list is used

2. Bonus Damage Types Plugin

Purpose:
Adds bonus or penalty damage based on the attack type.

Supported attack types:

  • Certain (guaranteed hit)

  • Physical

  • Magical

Notetags
(usable on Weapons, Armors, States, and Items):

<mag: +20%>    // Magical attacks deal +20% damage <phy: -10%>    // Physical attacks deal -10% damage <cert: +40%>   // Certain hits deal +40% damage 

Rules:

  • Multiple notetags stack additively

  • Negative values reduce damage

  • Bonus is capped at +1000% (can be changed in the plugin)

Hit Type mapping:

  • 0 → Certain

  • 1 → Physical

  • 2 → Magical

3. No Menu Control MZ

Purpose:
Allows you to enable or disable the game menu dynamically via plugin commands.

Plugin Commands:

  • EnableMenu – unlocks the menu

  • DisableMenu – locks the menu

Example usage:

NoMenuControl → DisableMenu NoMenuControl → EnableMenu 

4. Philly’s Custom Item Sound Plugin

Purpose:
Plays a custom sound effect when an item is used.

Item Notetags:

<sfx: SoundName> <sfxVolume: 80> <sfxPitch: 120> 

Details:

  • Sound files must be in audio/se

  • Volume range: 0–100 (default: 90)

  • Pitch range: 50–150 (default: 100)

  • If no notetags are present, the default sound effect is used

5. Philly’s Event Pop Up Plugin

Purpose:
Displays text or icons above events when the player is within a certain tile range.

Features:

  • Tile-based detection range

  • Fade-in / fade-out effect

  • Supports text or icons

  • Custom text colors

Event Notetags:

<text: Danger!> <icon: 64> <range: 4> <color: #ff0000> 

Color options:

  • Hex color code (e.g. #ff0000)

  • Color index (e.g. 2, using ColorManager.textColor(2))

Behavior:

  • Uses default range if <range> is not defined

  • Distance calculation includes diagonal movement

  • Font size is set via plugin parameters

  • Default text color is white (#ffffff)

6. Philly’s Map Overlay Plugin

Purpose:
Adds visual overlays (fog, shadows, lighting, etc.) to maps.

Map Notetag:

<Overlay: filename opacity scrollX scrollY> 

Parameters:

  • filename – image name from img/parallaxes (no extension)

  • opacity – value from 0 to 255

  • scrollX / scrollY – scrolling speed

Example:

<Overlay: fog1 128 0.5 0> 

→ Displays a semi-transparent fog overlay scrolling horizontally

7. Philly’s MapIconDisplay Plugin

Purpose:
Displays icons on the map relative to specific events, useful for markers or decorations.

Event Notetag:

<MapIcon: ID X Y> 

Parameters:

  • ID – icon ID from the icon set

  • X – horizontal offset in pixels (optional)

  • Y – vertical offset in pixels (optional)

Examples:

<MapIcon: 128> <MapIcon: 64 16 -16> <MapIcon: 64 -20 -30> 

Notes:

  • Each event can have its own icon

  • The plugin must be enabled in the Plugin Manager

  • Ensure the icon ID exists in the icon set

Summary

This plugin collection enhances RPG Maker MZ by adding:

  • Visual feedback and atmosphere (overlays, icons, pop-ups)

  • Better control over UI and flow (menu locking, actor-based game over)

  • Expanded combat mechanics (damage bonuses by hit type)

  • Improved immersion through sound and visual effects


All plugins are free and may also be used for commercial projects. Please note the EULA in the folder.

Updated 14 days ago
StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPhilly
GenreRole Playing
Tags2D, code, DRM Free, plugins, Retro, Royalty Free, RPG Maker, RPG Maker MZ, sourcecode

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Click download now to get access to the following files:

Phillys Plugin Collection Version 1.1.zip 13 kB

Development log

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