Phillys Plugin Collection
A downloadable tool
1. Actor Based GameOver MZ
Purpose:
Displays a different Game Over image depending on which actors are currently in the party.
How it works:
-
Game Over images must be placed in
img/system/ -
File naming example:
GameOver_Actor1.png,GameOver_Actor2.png -
In the plugin parameters, you assign which Actor ID uses which image
-
If multiple actors match, the first matching actor in the configured list is used
2. Bonus Damage Types Plugin
Purpose:
Adds bonus or penalty damage based on the attack type.
Supported attack types:
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Certain (guaranteed hit)
-
Physical
-
Magical
Notetags
(usable on Weapons, Armors, States, and Items):
<mag: +20%> // Magical attacks deal +20% damage <phy: -10%> // Physical attacks deal -10% damage <cert: +40%> // Certain hits deal +40% damage
Rules:
-
Multiple notetags stack additively
-
Negative values reduce damage
-
Bonus is capped at +1000% (can be changed in the plugin)
Hit Type mapping:
-
0 → Certain
-
1 → Physical
-
2 → Magical
3. No Menu Control MZ
Purpose:
Allows you to enable or disable the game menu dynamically via plugin commands.
Plugin Commands:
-
EnableMenu– unlocks the menu -
DisableMenu– locks the menu
Example usage:
NoMenuControl → DisableMenu NoMenuControl → EnableMenu
4. Philly’s Custom Item Sound Plugin
Purpose:
Plays a custom sound effect when an item is used.
Item Notetags:
<sfx: SoundName> <sfxVolume: 80> <sfxPitch: 120>
Details:
-
Sound files must be in
audio/se -
Volume range: 0–100 (default: 90)
-
Pitch range: 50–150 (default: 100)
-
If no notetags are present, the default sound effect is used
5. Philly’s Event Pop Up Plugin
Purpose:
Displays text or icons above events when the player is within a certain tile range.
Features:
-
Tile-based detection range
-
Fade-in / fade-out effect
-
Supports text or icons
-
Custom text colors
Event Notetags:
<text: Danger!> <icon: 64> <range: 4> <color: #ff0000>
Color options:
-
Hex color code (e.g.
#ff0000) -
Color index (e.g.
2, usingColorManager.textColor(2))
Behavior:
-
Uses default range if
<range>is not defined -
Distance calculation includes diagonal movement
-
Font size is set via plugin parameters
-
Default text color is white (
#ffffff)
6. Philly’s Map Overlay Plugin
Purpose:
Adds visual overlays (fog, shadows, lighting, etc.) to maps.
Map Notetag:
<Overlay: filename opacity scrollX scrollY>
Parameters:
-
filename– image name fromimg/parallaxes(no extension) -
opacity– value from 0 to 255 -
scrollX/scrollY– scrolling speed
Example:
<Overlay: fog1 128 0.5 0>
→ Displays a semi-transparent fog overlay scrolling horizontally
7. Philly’s MapIconDisplay Plugin
Purpose:
Displays icons on the map relative to specific events, useful for markers or decorations.
Event Notetag:
<MapIcon: ID X Y>
Parameters:
-
ID– icon ID from the icon set -
X– horizontal offset in pixels (optional) -
Y– vertical offset in pixels (optional)
Examples:
<MapIcon: 128> <MapIcon: 64 16 -16> <MapIcon: 64 -20 -30>
Notes:
-
Each event can have its own icon
-
The plugin must be enabled in the Plugin Manager
-
Ensure the icon ID exists in the icon set
Summary
This plugin collection enhances RPG Maker MZ by adding:
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Visual feedback and atmosphere (overlays, icons, pop-ups)
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Better control over UI and flow (menu locking, actor-based game over)
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Expanded combat mechanics (damage bonuses by hit type)
-
Improved immersion through sound and visual effects
All plugins are free and may also be used for commercial projects. Please note the EULA in the folder.
| Updated | 14 days ago |
| Status | Released |
| Category | Tool |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Philly |
| Genre | Role Playing |
| Tags | 2D, code, DRM Free, plugins, Retro, Royalty Free, RPG Maker, RPG Maker MZ, sourcecode |
Download
Click download now to get access to the following files:
Development log
- Update #126 days ago






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